Community of Role-Players, Europa
 
CoRE Code of Conduct
Saturday, 25 June 2005

CoRE Rules of Engagement

Code of Conduct

  1. Stay In Character (IC) at all times. Remember what your character's background is, and act and speak in a manner appropriate to that.

  2. Keep all OOC talk in party or ICQ. [Square brackets] should only be used as a very last resort.

  3. The RoE and Combat rules must be followed when involved in a combat situation.

  4. No profanity or OOC insulting, neither to an enemy nor to each other; we are a community of friends first and foremost. This applies equally to in game, via party or on the message boards.

  5. Complaints, grievances or any other issues should be brought to the attention of your respective Guildmaster in the first instance, or Assistant Guildmasters if the GM is unavailable via ICQ or PM, preferably after any event is over.

  6. All skills for every character must be shown on the MyUO section of UO.com.

  7. Your guild abbreviation has to be visible at all times.

  8. When recalling or gating to Vesper or Trinsic, use the moongates or another location several screens away from town as your point of arrival. Do not use runes marked just outside the town gates or inside town.

Third Party Involvement

  1. If there is a real potential of a third party interfering (hovering with intent to loot a body) the participants in combat may choose to end the combat by emoting *CEASE*. Note that through game dynamics this may take a few seconds to be adhered to. Also note that such opportunist looting can only happen in Felucca.

  2. If and how far players play along with attacks and storylines from players outside CoRE and its applicant list is up their own judgement.

DO NOT use your CoRE character to go out PKing. You may of course defend yourself if you are attacked in Felucca, but you should not actively PK blues.

Last updated ( Saturday, 25 June 2005 )

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