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Saturday, 25 June 2005 |
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CoRE Rules of Engagement
Code of Conduct
- Stay In Character (IC) at all times. Remember what your character's
background is, and act and speak in a manner appropriate to that.
- Keep all OOC talk in party or ICQ. [Square brackets] should only be used as a very last resort.
- The RoE and Combat rules must be followed when involved in a combat situation.
- No profanity or OOC insulting, neither to an enemy nor to each
other; we are a community of friends first and foremost. This applies
equally to in game, via party or on the message
boards.
- Complaints, grievances or any other
issues should be brought to the attention of your respective
Guildmaster in the first instance, or Assistant Guildmasters if the GM
is unavailable via ICQ or PM, preferably after any event is over.
- All skills for every character must be shown on the MyUO section of UO.com.
- Your guild abbreviation has to be visible at all times.
- When recalling or gating to Vesper or Trinsic, use the moongates or
another location several screens away from town as your point of
arrival. Do not use runes marked just outside the town gates or inside
town.
Third Party Involvement
- If there is a real potential of a third party interfering (hovering
with intent to loot a body) the participants in combat may choose to
end the combat by emoting *CEASE*. Note that through game dynamics this
may take a few seconds to be adhered to. Also note that such
opportunist looting can only happen in Felucca.
- If and how far players play along with attacks and storylines from
players outside CoRE and its applicant list is up their own judgement.
DO NOT use your CoRE character to go out PKing. You
may of course defend yourself if you are attacked in Felucca, but you
should not actively PK blues.
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Last updated ( Saturday, 25 June 2005 )
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